Publication: Jan. Mar. 2017
Submission deadline: Feb. 1st 2016
Internet access, mobile devices, social networks, and automated multimedia technologies enabling sophisticated information analysis and access have radically changed the ways in which people find entertainment, discover new interests, and generally express themselves online — seemingly without any physical or social barriers. Thanks to the increasing affordability of sensing, storage, and sharing, we note that information takes increasingly rich and hybrid multimedia forms, in which multimodal information streams co-occur in various social consumption settings.
This phenomenon also has enabled opportunities in the music domain. In music performance, novel opportunities for expression are found, exploiting (live) analysis and novel interaction mechanisms with musical data in multiple modalities. In music production, sophisticated multimedia data analysis techniques can both lead to more efficient and scalable workflows, as well as richer and better interfaces. In music consumption, the music data richness and its contextual and social embedding lead to novel consumer experiences stimulating music appreciation. Concerts turn into multimodal, multiperspective, and multilayer digital artifacts that can be easily explored, customized, personalized, (re)enjoyed and shared among various types of users; similar notions and opportunities hold for the consumption of general music recordings.
The goal of this special Issue is to gather state-of-the-art research on multimedia methods and technologies aimed at enriching music performance, production and consumption. We solicit novel, original work that is not published or under review elsewhere.
Topics of interest include, but are not limited to:
- Processing of multimodal music data streams (e.g. audio, video, images, score, text, gesture…) for music performance, production and/or consumption
- Multimedia content description and indexing for music performance, production and/or consumption
- Multimedia information retrieval methods for music performance, production and/or consumption
- Novel interaction mechanisms for music performance, production and/or consumption
- Novel user interfaces for music performance, production and/or consumption
- Novel user experience paradigms for music performance, production and/or consumption
- Social networking and sharing for music performance, production and/or consumption
- Digital mechanisms for remote music performers and audiences
- Active listening, audience immersion, and inclusion of new music audiences
- User-awareness, personalization and intent in music performance, production and/or consumption
- Context-awareness and automatic context adaptation in music performance, production and/or consumption
See www.computer.org/web/peer-review/magazines. Submissions should not exceed 6,500 words, with each table and figure counting for 200 words. Manuscripts should be submitted electronically (https://mc.manuscriptcentral.com/mm-cs), selecting this special issue option.
- Cynthia C. S. Liem, Delft University of Technology
- Emilia Gómez, Universitat Pompeu Fabra
- George Tzanetakis, University of Victoria